Scavland System Requirements & Steam Deck Status
Store page checked:
Scavland is a top-down pixel-art game and its published requirements read like one: the storage figure is 2 GB, and the graphics line asks only for a dedicated card with 2 GB of memory and OpenGL 2.1 support — roughly a 2012-or-newer GPU.
Minimum specification
| Component | Minimum |
|---|---|
| OS | Windows 10 (64-bit required) |
| Processor | Intel 2.77GHz Quad-core |
| Memory | 8 GB RAM |
| Graphics | Dedicated graphics card with 2 GB VRAM, OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) |
| DirectX | Version 11 |
| Storage | 2 GB available space |
| Sound Card | FMOD compatible sound card |
There is no recommended tier
NoShadow publishes a minimum specification only. Any site showing you a "recommended" column for Scavland has written one themselves. If a recommended spec appears on the store page, this table gains a column that day.
Steam Deck, handhelds and ultrawide
- Steam Deck: unrated. No Valve compatibility rating appears on the store page. Players asked in the discussion hub during launch week and no official answer was posted.
- Handheld PCs: one crash report. A launch-week thread reported crashing on an Xbox-branded handheld. That is a single player report, not a confirmed incompatibility.
- Ultrawide: unverified. Also asked in launch week, also unanswered.
Whatever you play on, note that Scavland has no autosave — on a handheld that sleeps or a machine that crashes, that is the setting that will actually cost you progress.
Platforms
Windows only. No macOS or Linux build is listed, and there is no GOG, Xbox, PlayStation, Switch or mobile version — see the FAQ for the full platform answer. Controller support, including DualShock and DualSense, is covered on the controls page.